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Sport Concept

ישראל

The game is as follows,

The objective is to score more points than the other team by the end of the time allotment.

To begin, the ball is either thrown or kicked into play. If it is kicked, it must remain in footplay from the first half of the field into the second half of the field. Footplay is the only style of play allowed in the second half. The only exception is ‘stolen hand passing done by the other team  wherein an enemy player that steals the ball via the mandatory footplay can pass the ball to another teammate through a teamside hand transition or field it to furthered play, so in the transition from ‘play start’ to ‘play score or turn of possession’, the ball must remain in footplay (Outside of the mechanics of stealing) if that is how the ball is fielded at the start of the play.

Handplay is allowed only in the first half of the field. If the ball is thrown in, it can be carried to the halfway mark only by the person who received the throw in. Elsewise, once caught for play, it must be passed to another team mate who can not run with the ball once it has been caught. If the ball is passed by hand in the first half of the field, it must be passed up until the halfway mark wherein a transition to footplay is mandatory. During this handplay period in the first half of the field, the ball may be dropped and kicked into the second half at any time, but it can not be returned to handplay within the first half once it has transitioned into footplay. The rule with the halfway mark transition is that the ball must be on the ground before it crosses past the halfway line. Once it has transitioned into the second half of the field, only footplay is allowed.

Footplay entails passing, kicking, and moving the ball within any general context by means of lower limb locomotion. The Chest, abdominals, thighs, calves, and feet can all be used.

Paddleplay is also a form of play that moves in these throes, as it incorporates the use of paddles for offensive and defensive purposes. Two paddles are to be had for each team. Two paddle players are to wield these paddles, and each one is tasked with defending the goal of their team. With the paddles, the paddle players can also pass and launch the ball to other players, so as to gain advantageous field position. The paddleplayers may not pass the paddleguard line which is oriented around the median axis of the field’s latitudinal portions. With the field being 108 feet across and 324 feet long, the paddleguard encirclement finds its center position at the 54-foot position along with latitudinal portions of the field and extends 33 feet in both the left and right direction for a total of 66 feet. The encirclement itself is shaped in a half portion, so the paddleguard line extends 33 feet into the 324-foot field stretch. This encirclement exists on both sides of the field, and it is the lined arc that marks the point at which the paddleguards can not continue on. If they do, the paddle must be traded with a player within the boundaries of the paddleguard line before the previous paddleguard can transition into field play. At no point in the game is any paddleguard allowed to strike any player with the paddles.

Heading can be done during play as well, and depending on where and how it is done, it can be counted by different values in measuring a team’s score.

Stealing can be done via taking the ball in footplay or grabbing the ball in handplay. While taking in handplay, the ball can not be grabbed from the receiving player once it is caught. One can only guard and take upon the throwing of a pass. One is not allowed to grab the ball from a handplay opponent once they have caught the ball. If the ball is stolen in the opposing team’s first half, it can be thrown for a score. This can be done from the position at which the ball was stolen, or the ball can be passed to one’s self or another player for a repositioning. One may throw the ball to one’s self as a self pass only once, but if the ball is stolen by handplay within the enemy’s half, then the newly offensive team can conduct handplay while they have possession in what would otherwise be a footplay scenario and also when it is that they either score or pass until doing so, elsewise a turn of possession after scoring or a loss of the stealing opportunity will result. The points to be awarded are analogous to the point system for kicks past the halfway mark.

Scoring can be done with handplay, footplay, or heading. Scoring counts as the ball passing beyond the borders of the net into goal’s netting. It does not need to remain in the net. It only needs to pass the raised goal area. 4 points are awarded for scoring kicks from before the halfway mark. 3 points are awarded for scoring throws from before the halfway mark. 2 points are awarded for scoring kicks from before the paddleguard line. 1 point is awarded for scoring kicks within the paddleguard line, and for heading assists that land a score, one additional point is awarded on top of the standard allotment afforded to the location. As an example a kick from before the halfway line with a header would be 5 points. Stolen hand scoring counts for 2 point from behind the paddleguard line and 1 point within the paddleguard line. This, again, is when the offensive team is conducting the ball into the second half of the field from the first half, and during a handplay transition, the enemy team steals the ball from opposing handplay. At that point, the ball can, again, be scored from behind the paddleguard line for  2 points or within the paddleguard line for 1 point.

 At the end of the game, whoever has the most points wins.

The positions count in the number of 28 in total. There are two paddleguards for each team, 4 rearguards for each team, 4 midfielders for reach team, and 4 forward players for each team. There are, then, to be counted 14 players for each team, and, again, 28 players for the game, total.



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